Artifact Infinite Combos Edh



Almost every combo in this deck will involve some combination of Krark-Clan Ironworks and a mass recursion spell (Scrap Mastery, Open The Vaults, Second Sunrise, Faith’s Reward), mostly because if you have any number of artifacts with a beneficial effect you can often win off of the 20-infinite mana that you generate. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. When submitting a combo do not use the [[Grand Architect + Pili-Pala]]. Auriok Salvagers This combo hasn't seen too much play in Legacy for a long time, since it's very easily hated out and there are just better ways of making infinite mana. A fun EDH artifact deck. High costing token and aggro cards, such as White Sun's Zenith and Hydra cards, can take advantage of infinite mana as well. Welcome to the list of all infinite combos. This can go infinite with Sensei's Divining Top. After the ability resolves, Glissa will trigger for however many creatures you killed. High costing token and aggro cards, such as White Sun’s Zenith and Hydra cards, can take advantage of infinite mana as well. View Combos. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). And then I realised I had become that which I rally against. Oona, Circu, and Dralnu are generally better for UB combo. Experiment Kraj Same as #1 but all most be in play and with a +1/+1 counter 3. it Edh Combos. [[Rings of Brighthearth]] + [[Tezzeret the Seeker]] + [[The Chain Veil]] - infinite artifact untaps, infinite artifact tutors, infinite planeswalker activations, if you have at least 1 mana rock that produces 2+ mana, and at least 3 total mana from artifacts. You will be referenced for helping in the acknowledgements. EDH Recommendations and strategy content for Magic: the Gathering Commander. EDH Recommendations and strategy content for Magic: the Gathering Commander Animate Artifact (Card) Animate Artifact. To go over the general idea quickly, if you manage to get Argothian Elder into play and survive the round (or perhaps give it haste), then mix in something like Pemmin's. Ley Weaver is just another version of the old Urza’s Saga Argothian Elder , and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of. also because of the stations the scuptors go better then the altar as they will offer more benefit in the long run. Control, Card Draw, and Tutoring helps you get there, since you have to get your combo pieces and survive along the way. Ghave Of The Infinite, EDH Deck Tech Who Has Used This Combo To Go Infinite Before? When Jhoira was first spoiled, I had high hopes that she would captain a great Artifact based Aetherflux Reservoir deck in Standard, alas she just didn't really have enough cards to support her and a storm deck based around her in Standard. This can go infinite with Sensei's Divining Top. Power Artifact + Grim Monolith, infinite colorless mana. Easiest combos are prob [ [pili-pala]] and [ [grand architect]], to make infinite coloured mana, and then just win with Breya. Welcome to the list of all infinite combos. We can also cast a 2-drop mana rock like Mind Stone or Thought Vessel with a cost reducer out so it only costs us. This list is new (2/11/2017) and needs expansion! please comment with any infinite combos you know of that are not listed. See full list on magic. Almost every combo in this deck will involve some combination of Krark-Clan Ironworks and a mass recursion spell (Scrap Mastery, Open The Vaults, Second Sunrise, Faith’s Reward), mostly because if you have any number of artifacts with a beneficial effect you can often win off of the 20-infinite mana that you generate. Then you needed to dump 10 mana into the combo for it to 'go infinite', which in turn was used create a silly number of replicated Pyromatics. I've played Oona for almost 2 years my current infinite mana combos are: Misc: Pilli-Palla and Architect (I have knowledge exploit to highjack tooth and nails :)) Power Artifact: Grim + power artifact Basalt + power artifact Rings: Temple + Coffers + rings Basalt + Rings Also teferi is a MUST run for me. The problem is Karn isn't very good at stopping other people from doing their thing, so if you aren't the quickest on the draw, you can lose. EDH Recommendations and strategy content for Magic: the Gathering Commander. (37 cards, 15 distinct) - Barrin, Master Wizard, Hullbreacher, Spellseeker, Faerie Artisans, Glen Elendra Archmage, Agent of Treachery, Sower of Temptation. I was thinking about running Grand Architect anyway because it's a good card in a mono-U artifact deck, but I don't really have. BIG FIZZ MTG This is one of the favorite EDH decks in my playgroups. Play another land, then play Krark-Clan Ironworks. Easiest combos are prob [ [pili-pala]] and [ [grand architect]], to make infinite coloured mana, and then just win with Breya. Control, Card Draw, and Tutoring helps you get there, since you have to get your combo pieces and survive along the way. Then you needed to dump 10 mana into the combo for it to 'go infinite', which in turn was used create a silly number of replicated Pyromatics. And nothing short of Wrath of God-like effects can stop it. Main idea of this deck is PUZZLE PIECES and infinite combos. Fauna Shaman + 1b = Infinite Survival of the fittest 2. also because of the stations the scuptors go better then the altar as they will offer more benefit in the long run. Among the possible artifacts you can return are the Bomb/Keg. When submitting a combo do not use the [[Grand Architect + Pili-Pala]]. So with Jhoira, you can tap all your mana rocks such as Mana Vault, play an Artifact to draw a card and untap all those beautiful mana rocks of yours. EDH Recommendations and strategy content for Magic: the Gathering Commander. Turn 1 Island Sol Ring Dimir Signet Turn 2 Island Tap Sol ring (2 colorless floating) Use 1 colorless floating for Mana Vault (1 colorless floating). When submitting a combo do not use the [[Grand Architect + Pili-Pala]]. Infinite Mana Combos in Magic Most Magic decks gradually increase their mana (and ability to play bigger spells) with lands, but some can generate infinite resources with the right tools. Laboratory Maniac + Enter the Infinite. We can also cast a 2-drop mana rock like Mind Stone or Thought Vessel with a cost reducer out so it only costs us. After the ability resolves, Glissa will trigger for however many creatures you killed. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun's Zenith. It can be 21 points of general damage doled out one victim at a time. also because of the stations the scuptors go better then the altar as they will offer more benefit in the long run. EDH Recommendations and strategy content for Magic: the Gathering Commander. After the ability resolves, Glissa will trigger for however many creatures you killed. You will not find Hanna tapped and attacking, but she may occasionally be used as a chump blocker. Also one last thing, infinite mana can make previously harmless cards kill spells. You will be referenced for helping in the acknowledgements. So I thought I'd post on here, so that in future, when some other seeker of knowledge Googles 'EDH Artifact Combos' as I did a few minutes ago, infinite artifact untaps, infinite artifact tutors, infinite planeswalker activations, if you have at least 1 mana rock that produces 2+ mana, and at least 3 total mana from artifacts. Laboratory Maniac + Enter the Infinite. High costing token and aggro cards, such as White Sun’s Zenith and Hydra cards, can take advantage of infinite mana as well. Hanna, Ship’s Navigator EDH Primer Why Hanna, Ship’s Navigator? Although this EDH deck is centered around Iron Maiden and Blue/White Pillow Fort and Combo, Hanna is the most important part of our deck. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun’s Zenith. The main win con is Basalt Monolith + Rings of Brighthearth to get infinite mana. I can't math. This one works with Auriok Salvagers, which allows you to return Lion's Eye Diamond from your graveyard. Infinite Life: The Reckoning. What's even more solid is the fact that as long as you keep some mana up, no matter what you combo Deadeye Navigator with, you can always protect it by bouncing Deadeye Navigator itself and then re-pairing it with anything you like. A fun EDH artifact deck. Easiest combos are prob [ [pili-pala]] and [ [grand architect]], to make infinite coloured mana, and then just win with Breya. The deck utilizes the best card draw in EDH, along with many UWB and some colorless tutors, giving the deck consistency and resiliency. Infinite mana combos are an easy solution to a lack of mana. Deck : http://tappedout. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). Also, I lied. With either Etherium Sculptor or Foundry Inspector on the field, our 1-drop artifacts will also be free. You will be referenced for helping in the acknowledgements. Viridian Joiner + Umbral Mantle = Infinite. Skullclamp will be an invaluable tool to use with our creature tokens to try to dig for other combo pieces. The deck takes advantage of the best artifact based combinations. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. I'm not a huge fan of Phenax. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. Deck : http://tappedout. #3 Sharuum the Hegemon: Artifact Combo/Control deck. (16 cards, 16 distinct) - Null Rod, Mana Web, Contamination, Ensnaring Bridge, Mogis, God of Slaughter, Defense Grid, Inventors' Fair. Then you needed to dump 10 mana into the combo for it to ‘go infinite’, which in turn was used create a silly number of replicated Pyromatics. Activating its destruction effect will place the bomb in the graveyard before the ability resolves. Minamo, School at Water's Edge and Unwinding Clock and Voltaic Key can all untap acrum. High costing token and aggro cards, such as White Sun's Zenith and Hydra cards, can take advantage of infinite mana as well. Turn 1 Island Sol Ring Dimir Signet Turn 2 Island Tap Sol ring (2 colorless floating) Use 1 colorless floating for Mana Vault (1 colorless floating). This can go infinite with Sensei's Divining Top. Ley Weaver is just another version of the old Urza's Saga Argothian Elder, and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of infinite mana combos. Insert either Staff or Sensei's Divining Top here to draw your deck. Then at a later time, Meren was printed and slowly overtook Teneb and Prossh. Oona, Circu, and Dralnu are generally better for UB combo. Infinite Mana Combos in Magic Most Magic decks gradually increase their mana (and ability to play bigger spells) with lands, but some can generate infinite resources with the right tools. Lion's Eye Diamond and Auriok Salvagers Lion's Eye Diamond is a well-known artifact for infinite combos and there are multiple ways to use it, but I'll stick to just one. Skullclamp will be an invaluable tool to use with our creature tokens to try to dig for other combo pieces. Minamo, School at Water's Edge and Unwinding Clock and Voltaic Key can all untap acrum. Easiest combos are prob [ [pili-pala]] and [ [grand architect]], to make infinite coloured mana, and then just win with Breya. This list is new (2/11/2017) and needs expansion! please comment with any infinite combos you know of that are not listed. Players can filter the infinite white mana into other colors by continuing the process. Play a land, play sol ring, then play one Myr Retriever. Use the ability of architect to tap pala for {c} {c}, untap it for a coloured mana, to net 1 mana. EDH Recommendations and strategy content for Magic: the Gathering Commander. Infinite combo. And nothing short of Wrath of God-like effects can stop it. Laboratory Maniac + Enter the Infinite. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. Laboratory Maniac + Enter the Infinite. It has decent chance to win even with few combos got interrupted or few combo pieces got exiled. When it comes to winning a game of EDH, there are an infinite number of ways to do it. Boros Reckoner: Amazing how Spitemare costing one less and having the option of being quick in a punch up makes for such a super-powerful card! The combo was used in some pro UWR decks, so this will be nothing new to most of you. The deck utilizes the best card draw in EDH, along with many UWB and some colorless tutors, giving the deck consistency and resiliency. The root of many degenerative combos. Ley Weaver is just another version of the old Urza’s Saga Argothian Elder , and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of. Then at a later time, Meren was printed and slowly overtook Teneb and Prossh. Infinite mana combos are an easy solution to a lack of mana. What's even more solid is the fact that as long as you keep some mana up, no matter what you combo Deadeye Navigator with, you can always protect it by bouncing Deadeye Navigator itself and then re-pairing it with anything you like. Fauna Shaman + 1b = Infinite Survival of the fittest 2. EDH Recommendations and strategy content for Magic: the Gathering Commander. Use the ability of architect to tap pala for {c} {c}, untap it for a coloured mana, to net 1 mana. And nothing short of Wrath of God-like effects can stop it. Also one last thing, infinite mana can make previously harmless cards kill spells. Oona, Circu, and Dralnu are generally better for UB combo. The combo is fairly easy to work out. Control, Card Draw, and Tutoring helps you get there, since you have to get your combo pieces and survive along the way. The deck takes advantage of the best artifact based combinations. Gilded Lotus + Voltaic Key + Rings of Brighthearth, infinite colored mana. We can also cast a 2-drop mana rock like Mind Stone or Thought Vessel with a cost reducer out so it only costs us. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun’s Zenith. Tap infinite creatures, gain infinite life, draw infinite cards. Play a land, play sol ring, then play one Myr Retriever. Just make infinite mana and take all their stuff. Infinite mana combos are an easy solution to a lack of mana. Control, Card Draw, and Tutoring helps you get there, since you have to get your combo pieces and survive along the way. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. Tap infinite creatures, gain infinite life, draw infinite cards. Basalt Monolith + Rings of Brighthearth = infinite colorless mana that can become any color with the lattice. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. (77 cards, 77 distinct) - Volcanic Island, Wheel of Fortune, Tundra, Plateau, Time Spiral, Intuition, Memory Jar. it Edh Combos. Auriok Salvagers This combo hasn’t seen too much play in Legacy for a long time, since it’s very easily hated out and there are just better ways of making infinite mana. When it comes to winning a game of EDH, there are an infinite number of ways to do it. Lion's Eye Diamond and Auriok Salvagers Lion's Eye Diamond is a well-known artifact for infinite combos and there are multiple ways to use it, but I'll stick to just one. I built and rebuilt the deck on paper, crafting out some nifty combos and tricks. Play another land, then play Krark-Clan Ironworks. Deck : http://tappedout. #3 Sharuum the Hegemon: Artifact Combo/Control deck. Hanna, Ship’s Navigator EDH Primer Why Hanna, Ship’s Navigator? Although this EDH deck is centered around Iron Maiden and Blue/White Pillow Fort and Combo, Hanna is the most important part of our deck. ONLY infinite combos, nothing else. And then I realised I had become that which I rally against. Lattice is fun with Karn by itself too and let's not forget the infinite combo of Karn + Voltaic Construct + any artifact that produces three or more mana (Mana Vault, Gilded Lotus etc. Competitive Edh Staples. netdecking with the stars. Activating its destruction effect will place the bomb in the graveyard before the ability resolves. Lion's Eye Diamond and Auriok Salvagers Lion's Eye Diamond is a well-known artifact for infinite combos and there are multiple ways to use it, but I'll stick to just one. EDH Recommendations and strategy content for Magic: the Gathering Commander. [[Staff of Domination]] + Infinite mana = The world is your plaything. Competitive Edh Staples. Nihil Spellbomb will give us another way to combat graveyard decks. This can go infinite with Sensei's Divining Top. The Cannon revolved around getting out a Doubling Cube, Voltaic Key, and Rings of Brighthearth. Deck : http://tappedout. I was thinking about running Grand Architect anyway because it's a good card in a mono-U artifact deck, but I don't really have. net/mtg-decks/progenitus-artifact-co. Tap infinite creatures, gain infinite life, draw infinite cards. I can't math. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). Also Basalt Monolith + Rings of Brighthearth, infinite colorless mana. This list is new (2/11/2017) and needs expansion! please comment with any infinite combos you know of that are not listed. BIG FIZZ MTG This is one of the favorite EDH decks in my playgroups. If you have loyal friends even though with this deck you will be hated then amazing for you, cherish them because I have 8-10 Infinite combos crafted into this deck. Basalt Monolith + Rings of Brighthearth = infinite colorless mana that can become any color with the lattice. Hell`s Caretaker + Reassembling Skeleton on grave = Good synergy for reanimation (combine this with infinite mana then you have infinite reanimation on you upkeep) 1e. Activating its destruction effect will place the bomb in the graveyard before the ability resolves. This list is new (2/11/2017) and needs expansion! please comment with any infinite combos you know of that are not listed. Play another land, then play Krark-Clan Ironworks. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. Oh yeah, and we can kill everyone with any of the creature based combos using either Purphoros, God of the Forge or Impact Tremors. Also one last thing, infinite mana can make previously harmless cards kill spells. So, I started turning my attention to the best format ever, 4P EDH. And nothing short of Wrath of God-like effects can stop it. (100 cards, 79 distinct) - Underground Sea, Tainted Pact, Chrome Mox, Vampiric Tutor, Fierce Guardianship, Snapcaster Mage, Urborg, Tomb of Yawgmoth. The deck takes advantage of the best artifact based combinations. You will not find Hanna tapped and attacking, but she may occasionally be used as a chump blocker. Also, I lied. Fauna Shaman + 1b = Infinite Survival of the fittest 2. Then you needed to dump 10 mana into the combo for it to ‘go infinite’, which in turn was used create a silly number of replicated Pyromatics. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). Then add Sensei's Divining Top for infinite card draw. Power Artifact + Grim Monolith, infinite colorless mana. They're non-infinite but UB is good for Storm and [[Doomsday]] combos. BIG FIZZ MTG This is one of the favorite EDH decks in my playgroups. [[Staff of Domination]] + Infinite mana = The world is your plaything. After the ability resolves, Glissa will trigger for however many creatures you killed. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). Use the ability of architect to tap pala for {c} {c}, untap it for a coloured mana, to net 1 mana. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. Insert either Staff or Sensei's Divining Top here to draw your deck. Experiment Kraj Same as #1 but all most be in play and with a +1/+1 counter 3. Tap infinite creatures, gain infinite life, draw infinite cards. The problem is Karn isn't very good at stopping other people from doing their thing, so if you aren't the quickest on the draw, you can lose. You will not find Hanna tapped and attacking, but she may occasionally be used as a chump blocker. it Edh Combos. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun's Zenith. It has decent chance to win even with few combos got interrupted or few combo pieces got exiled. Auriok Salvagers This combo hasn't seen too much play in Legacy for a long time, since it's very easily hated out and there are just better ways of making infinite mana. Paradox Engine is a five mana Artifact that untaps all of you non-land artifacts every time you play a spell. (77 cards, 77 distinct) - Volcanic Island, Wheel of Fortune, Tundra, Plateau, Time Spiral, Intuition, Memory Jar. BIG FIZZ MTG This is one of the favorite EDH decks in my playgroups. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. Also, I lied. [[Staff of Domination]] + Infinite mana = The world is your plaything. Just make infinite mana and take all their stuff. It’s only removal and stax pieces. Easiest combos are prob [ [pili-pala]] and [ [grand architect]], to make infinite coloured mana, and then just win with Breya. EDH Recommendations and strategy content for Magic: the Gathering Commander. Main idea of this deck is PUZZLE PIECES and infinite combos. Then add Sensei's Divining Top for infinite card draw. Infinite combo. or Voltaic Key and Staff of Nin for infinite damage (The win condition). I can't math. It's only removal and stax pieces. Infinite mana combos are an easy solution to a lack of mana. You will be referenced for helping in the acknowledgements. (85 cards, 85 distinct) - Underground Sea, Intuition, Mana Crypt, Tainted Pact, Misty Rainforest, Scalding Tarn, Verdant Catacombs. So with Jhoira, you can tap all your mana rocks such as Mana Vault, play an Artifact to draw a card and untap all those beautiful mana rocks of yours. And concerning the combo-I like the use of the stations as a wincon much more interesting then the normal disciple, deathgreeter, modular, storm stuff you normally see with the retriver combo. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun’s Zenith. Basalt Monolith + Rings of Brighthearth = infinite colorless mana that can become any color with the lattice. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun's Zenith. Ghave Of The Infinite, EDH Deck Tech Who Has Used This Combo To Go Infinite Before? When Jhoira was first spoiled, I had high hopes that she would captain a great Artifact based Aetherflux Reservoir deck in Standard, alas she just didn't really have enough cards to support her and a storm deck based around her in Standard. The deck takes advantage of the best artifact based combinations. Use the ability of architect to tap pala for {c} {c}, untap it for a coloured mana, to net 1 mana. Infinite Mana Combos in Magic Most Magic decks gradually increase their mana (and ability to play bigger spells) with lands, but some can generate infinite resources with the right tools. Auriok Salvagers This combo hasn’t seen too much play in Legacy for a long time, since it’s very easily hated out and there are just better ways of making infinite mana. Beyond combos, Auriok Salvagers can return other commonly played artifacts like Sol Ring, Lotus Petal, and Mana Crypt from the graveyard. Ley Weaver is just another version of the old Urza's Saga Argothian Elder, and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of infinite mana combos. Viridian Joiner + Umbral Mantle = Infinite. The problem is Karn isn't very good at stopping other people from doing their thing, so if you aren't the quickest on the draw, you can lose. High costing token and aggro cards, such as White Sun’s Zenith and Hydra cards, can take advantage of infinite mana as well. What's even more solid is the fact that as long as you keep some mana up, no matter what you combo Deadeye Navigator with, you can always protect it by bouncing Deadeye Navigator itself and then re-pairing it with anything you like. Then at a later time, Meren was printed and slowly overtook Teneb and Prossh. Infinite mana combos are an easy solution to a lack of mana. A fun EDH artifact deck. The combo is fairly easy to work out. Everyone knows the classic infinite colorless mana combo in EDH… Tap Basalt Monolith for 3, pay 2 additional to untap and copy the untap with Rings of Brighthearth, in response to the second untap, tap Basalt, it untaps. or Voltaic Key and Staff of Nin for infinite damage (The win condition). You will be referenced for helping in the acknowledgements. Infinite mana combos are an easy solution to a lack of mana. Power Artifact + Grim Monolith, infinite colorless mana. I'm not a huge fan of Phenax. EDH Recommendations and strategy content for Magic: the Gathering Commander. To go over the general idea quickly, if you manage to get Argothian Elder into play and survive the round (or perhaps give it haste), then mix in something like Pemmin's. My playgroup got mad at me for not running a way to win, so I'm looking for 2-card infinite combos in mardu color identity that outright win the game and fit a reasonable budget, so I can say I run a wincon (in a deck with no tutors). Just make infinite mana and take all their stuff. They're non-infinite but UB is good for Storm and [[Doomsday]] combos. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. Ley Weaver is just another version of the old Urza's Saga Argothian Elder, and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of infinite mana combos. or Voltaic Key and Staff of Nin for infinite damage (The win condition). ONLY infinite combos, nothing else. I've played Oona for almost 2 years my current infinite mana combos are: Misc: Pilli-Palla and Architect (I have knowledge exploit to highjack tooth and nails :)) Power Artifact: Grim + power artifact Basalt + power artifact Rings: Temple + Coffers + rings Basalt + Rings Also teferi is a MUST run for me. Hanna, Ship’s Navigator EDH Primer Why Hanna, Ship’s Navigator? Although this EDH deck is centered around Iron Maiden and Blue/White Pillow Fort and Combo, Hanna is the most important part of our deck. This is my Jhoira EDH deck made to unfriend all your friends in your life. If you have loyal friends even though with this deck you will be hated then amazing for you, cherish them because I have 8-10 Infinite combos crafted into this deck. You will not find Hanna tapped and attacking, but she may occasionally be used as a chump blocker. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). You will be referenced for helping in the acknowledgements. #3 Sharuum the Hegemon: Artifact Combo/Control deck. It has decent chance to win even with few combos got interrupted or few combo pieces got exiled. And nothing short of Wrath of God-like effects can stop it. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. Ghave Of The Infinite, EDH Deck Tech Who Has Used This Combo To Go Infinite Before? When Jhoira was first spoiled, I had high hopes that she would captain a great Artifact based Aetherflux Reservoir deck in Standard, alas she just didn't really have enough cards to support her and a storm deck based around her in Standard. The root of many degenerative combos. EDH Recommendations and strategy content for Magic: the Gathering Commander. BIG FIZZ MTG This is one of the favorite EDH decks in my playgroups. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun’s Zenith. Oona, Circu, and Dralnu are generally better for UB combo. The deck utilizes the best card draw in EDH, along with many UWB and some colorless tutors, giving the deck consistency and resiliency. Players can filter the infinite white mana into other colors by continuing the process. Among the possible artifacts you can return are the Bomb/Keg. Or infecting an opponent to death with a Grafted Exoskeleton or Skithiryx, the Blight Dragon. Power Artifact + Grim Monolith, infinite colorless mana. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. What’s even more solid is the fact that as long as you keep some mana up, no matter what you combo Deadeye Navigator with, you can always protect it by bouncing Deadeye Navigator itself and then re-pairing it with anything you like. Oh yeah, and we can kill everyone with any of the creature based combos using either Purphoros, God of the Forge or Impact Tremors. Ley Weaver is just another version of the old Urza's Saga Argothian Elder, and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of infinite mana combos. EDH Recommendations and strategy content for Magic: the Gathering Commander Animate Artifact (Card) Animate Artifact. [[Staff of Domination]] + Infinite mana = The world is your plaything. This one works with Auriok Salvagers, which allows you to return Lion's Eye Diamond from your graveyard. With either Etherium Sculptor or Foundry Inspector on the field, our 1-drop artifacts will also be free. Main idea of this deck is PUZZLE PIECES and infinite combos. These combos all made the old Food Chain Prossh combo deck obsolete, because these combos were more efficent and more reliable for a long game, which Prossh was pushed into being a midrange strategy because it was never a fast enough combo deck in paris mulligan EDH. My playgroup got mad at me for not running wincons I play Marchesa Hatebears. Lion's Eye Diamond and Auriok Salvagers Lion's Eye Diamond is a well-known artifact for infinite combos and there are multiple ways to use it, but I'll stick to just one. Edh Combos - werk. Add Mycosynth Lattice to any of the colorless combos for infinite colored. Infinite mana combos are an easy solution to a lack of mana. Then add Sensei's Divining Top for infinite card draw. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. ONLY infinite combos, nothing else. And concerning the combo-I like the use of the stations as a wincon much more interesting then the normal disciple, deathgreeter, modular, storm stuff you normally see with the retriver combo. Infinite mana combos are an easy solution to a lack of mana. Ley Weaver is just another version of the old Urza’s Saga Argothian Elder , and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of. (85 cards, 85 distinct) - Underground Sea, Intuition, Mana Crypt, Tainted Pact, Misty Rainforest, Scalding Tarn, Verdant Catacombs. When submitting a combo do not use the [[Grand Architect + Pili-Pala]]. Infinite Life: The Reckoning. It has decent chance to win even with few combos got interrupted or few combo pieces got exiled. Beyond combos, Auriok Salvagers can return other commonly played artifacts like Sol Ring, Lotus Petal, and Mana Crypt from the graveyard. Then at a later time, Meren was printed and slowly overtook Teneb and Prossh. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). Activating its destruction effect will place the bomb in the graveyard before the ability resolves. or Voltaic Key and Staff of Nin for infinite damage (The win condition). Play a land, play sol ring, then play one Myr Retriever. Welcome to the list of all infinite combos. Hanna, Ship’s Navigator EDH Primer Why Hanna, Ship’s Navigator? Although this EDH deck is centered around Iron Maiden and Blue/White Pillow Fort and Combo, Hanna is the most important part of our deck. Hanna, Ship’s Navigator EDH Primer Why Hanna, Ship’s Navigator? Although this EDH deck is centered around Iron Maiden and Blue/White Pillow Fort and Combo, Hanna is the most important part of our deck. A fun EDH artifact deck. I can't math. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. BIG FIZZ MTG This is one of the favorite EDH decks in my playgroups. I'm not a huge fan of Phenax. This is my Jhoira EDH deck made to unfriend all your friends in your life. Adding Walking Ballista or Pyrite Spellbomb to the combo, players can deal lethal damage. Then you needed to dump 10 mana into the combo for it to 'go infinite', which in turn was used create a silly number of replicated Pyromatics. #3 Sharuum the Hegemon: Artifact Combo/Control deck. [[Rings of Brighthearth]] + [[Tezzeret the Seeker]] + [[The Chain Veil]] - infinite artifact untaps, infinite artifact tutors, infinite planeswalker activations, if you have at least 1 mana rock that produces 2+ mana, and at least 3 total mana from artifacts. Play Genesis Chamber, play the other Myr Retriever, sacrifice one myr retriever with Krark-Clan Ironworks and gain 2 mana, sacrifice the other to gain two mana and return the first which then adds a 1/1 myr from Genesis Chamber. It’s only removal and stax pieces. also because of the stations the scuptors go better then the altar as they will offer more benefit in the long run. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. The deck utilizes the best card draw in EDH, along with many UWB and some colorless tutors, giving the deck consistency and resiliency. [[Isochron Scepter]] + [[Dramatic Reversal]] + artifact mana win immediately with either [[Oona, Queen of the Fae]] or [[Circu]] as your commander. My playgroup got mad at me for not running a way to win, so I'm looking for 2-card infinite combos in mardu color identity that outright win the game and fit a reasonable budget, so I can say I run a wincon (in a deck with no tutors). This list is new (2/11/2017) and needs expansion! please comment with any infinite combos you know of that are not listed. It's only removal and stax pieces. Counterspells are notoriously difficult to play in a game consisting of 3+ people, especially in a format as threat-rich as EDH. Experiment Kraj Same as #1 but all most be in play and with a +1/+1 counter 3. key support cards for protecting acrum and giving him haste: Lightning Greaves Swiftfoot Boots Thousand-Year Elixir, which also untaps. Control, Card Draw, and Tutoring helps you get there, since you have to get your combo pieces and survive along the way. Lattice is fun with Karn by itself too and let's not forget the infinite combo of Karn + Voltaic Construct + any artifact that produces three or more mana (Mana Vault, Gilded Lotus etc. ONLY infinite combos, nothing else. What’s even more solid is the fact that as long as you keep some mana up, no matter what you combo Deadeye Navigator with, you can always protect it by bouncing Deadeye Navigator itself and then re-pairing it with anything you like. [ [Isochron scepter]] with [ [dramatic reversal]] is also good. You will be referenced for helping in the acknowledgements. And then I realised I had become that which I rally against. Basalt Monolith + Rings of Brighthearth = infinite colorless mana that can become any color with the lattice. Auriok Salvagers This combo hasn’t seen too much play in Legacy for a long time, since it’s very easily hated out and there are just better ways of making infinite mana. And nothing short of Wrath of God-like effects can stop it. Hell`s Caretaker + Reassembling Skeleton on grave = Good synergy for reanimation (combine this with infinite mana then you have infinite reanimation on you upkeep) 1e. When submitting a combo do not use the [[Grand Architect + Pili-Pala]]. My playgroup got mad at me for not running wincons I play Marchesa Hatebears. What’s even more solid is the fact that as long as you keep some mana up, no matter what you combo Deadeye Navigator with, you can always protect it by bouncing Deadeye Navigator itself and then re-pairing it with anything you like. The main win con is Basalt Monolith + Rings of Brighthearth to get infinite mana. You will not find Hanna tapped and attacking, but she may occasionally be used as a chump blocker. And nothing short of Wrath of God-like effects can stop it. The root of many degenerative combos. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). You will be referenced for helping in the acknowledgements. And then I realised I had become that which I rally against. This list is new (2/11/2017) and needs expansion! please comment with any infinite combos you know of that are not listed. (16 cards, 16 distinct) - Null Rod, Mana Web, Contamination, Ensnaring Bridge, Mogis, God of Slaughter, Defense Grid, Inventors' Fair. I want to make a Memnarch deck where the wincon is to get infinite mana and steal all of everyone's stuff, but I don't want to run any combo pieces that are only good in one combo/are useless without the other half. Ley Weaver is just another version of the old Urza’s Saga Argothian Elder , and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of. Also, I lied. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. • Event • Deck • Player • Format. The Cannon revolved around getting out a Doubling Cube, Voltaic Key, and Rings of Brighthearth. Also Basalt Monolith + Rings of Brighthearth, infinite colorless mana. or Voltaic Key and Staff of Nin for infinite damage (The win condition). Welcome to the list of all infinite combos. Oona, Circu, and Dralnu are generally better for UB combo. Basalt Monolith + Rings of Brighthearth = infinite colorless mana that can become any color with the lattice. Play a land, play sol ring, then play one Myr Retriever. Just make infinite mana and take all their stuff. Infinite mana combos are an easy solution to a lack of mana. Among the possible artifacts you can return are the Bomb/Keg. (85 cards, 85 distinct) - Underground Sea, Intuition, Mana Crypt, Tainted Pact, Misty Rainforest, Scalding Tarn, Verdant Catacombs. [[Isochron Scepter]] + [[Dramatic Reversal]] + artifact mana win immediately with either [[Oona, Queen of the Fae]] or [[Circu]] as your commander. netdecking with the stars. [ [Isochron scepter]] with [ [dramatic reversal]] is also good. See full list on magic. (16 cards, 16 distinct) - Null Rod, Mana Web, Contamination, Ensnaring Bridge, Mogis, God of Slaughter, Defense Grid, Inventors' Fair. EDH Recommendations and strategy content for Magic: the Gathering Commander. Oona, Circu, and Dralnu are generally better for UB combo. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. Welcome to the list of all infinite combos. They're non-infinite but UB is good for Storm and [[Doomsday]] combos. Use the ability of architect to tap pala for {c} {c}, untap it for a coloured mana, to net 1 mana. If you have loyal friends even though with this deck you will be hated then amazing for you, cherish them because I have 8-10 Infinite combos crafted into this deck. or Voltaic Key and Staff of Nin for infinite damage (The win condition). Lattice is fun with Karn by itself too and let's not forget the infinite combo of Karn + Voltaic Construct + any artifact that produces three or more mana (Mana Vault, Gilded Lotus etc. Play a land, play sol ring, then play one Myr Retriever. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. Let’s go ahead and throw in a full win condition and infinite mana combo, just to keep people on their toes when it comes to hippo hugs. #3 Sharuum the Hegemon: Artifact Combo/Control deck. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. You will not find Hanna tapped and attacking, but she may occasionally be used as a chump blocker. Basalt Monolith + Rings of Brighthearth = infinite colorless mana that can become any color with the lattice. See full list on magic. My playgroup got mad at me for not running a way to win, so I'm looking for 2-card infinite combos in mardu color identity that outright win the game and fit a reasonable budget, so I can say I run a wincon (in a deck with no tutors). Among the possible artifacts you can return are the Bomb/Keg. I've played Oona for almost 2 years my current infinite mana combos are: Misc: Pilli-Palla and Architect (I have knowledge exploit to highjack tooth and nails :)) Power Artifact: Grim + power artifact Basalt + power artifact Rings: Temple + Coffers + rings Basalt + Rings Also teferi is a MUST run for me. I can't math. Play another land, then play Krark-Clan Ironworks. Then you needed to dump 10 mana into the combo for it to 'go infinite', which in turn was used create a silly number of replicated Pyromatics. Staff is a very poorly designed card when it comes to EDH. Minamo, School at Water's Edge and Unwinding Clock and Voltaic Key can all untap acrum. This one works with Auriok Salvagers, which allows you to return Lion's Eye Diamond from your graveyard. View Combos. The deck takes advantage of the best artifact based combinations. Infinite mana combos are an easy solution to a lack of mana. [[Isochron Scepter]] + [[Dramatic Reversal]] + artifact mana win immediately with either [[Oona, Queen of the Fae]] or [[Circu]] as your commander. Hell`s Caretaker + Reassembling Skeleton on grave = Good synergy for reanimation (combine this with infinite mana then you have infinite reanimation on you upkeep) 1e. Minamo, School at Water's Edge and Unwinding Clock and Voltaic Key can all untap acrum. Auriok Salvagers This combo hasn't seen too much play in Legacy for a long time, since it's very easily hated out and there are just better ways of making infinite mana. The deck utilizes the best card draw in EDH, along with many UWB and some colorless tutors, giving the deck consistency and resiliency. Use the ability of architect to tap pala for {c} {c}, untap it for a coloured mana, to net 1 mana. (37 cards, 15 distinct) - Barrin, Master Wizard, Hullbreacher, Spellseeker, Faerie Artisans, Glen Elendra Archmage, Agent of Treachery, Sower of Temptation. And concerning the combo-I like the use of the stations as a wincon much more interesting then the normal disciple, deathgreeter, modular, storm stuff you normally see with the retriver combo. netdecking with the stars. Welcome to the list of all infinite combos. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. My playgroup got mad at me for not running wincons I play Marchesa Hatebears. The deck utilizes the best card draw in EDH, along with many UWB and some colorless tutors, giving the deck consistency and resiliency. The combo is fairly easy to work out. Activating its destruction effect will place the bomb in the graveyard before the ability resolves. Nihil Spellbomb will give us another way to combat graveyard decks. I can't math. Among the possible artifacts you can return are the Bomb/Keg. It’s only removal and stax pieces. [[Isochron Scepter]] + [[Dramatic Reversal]] + artifact mana win immediately with either [[Oona, Queen of the Fae]] or [[Circu]] as your commander. [ [Isochron scepter]] with [ [dramatic reversal]] is also good. Also Basalt Monolith + Rings of Brighthearth, infinite colorless mana. key support cards for protecting acrum and giving him haste: Lightning Greaves Swiftfoot Boots Thousand-Year Elixir, which also untaps. You will be referenced for helping in the acknowledgements. Infinite mana combos are an easy solution to a lack of mana. Gilded Lotus + Voltaic Key + Rings of Brighthearth, infinite colored mana. EDH Recommendations and strategy content for Magic: the Gathering Commander. Minamo, School at Water's Edge and Unwinding Clock and Voltaic Key can all untap acrum. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun’s Zenith. You will be referenced for helping in the acknowledgements. After the ability resolves, Glissa will trigger for however many creatures you killed. Oh yeah, and we can kill everyone with any of the creature based combos using either Purphoros, God of the Forge or Impact Tremors. Ghave Of The Infinite, EDH Deck Tech Who Has Used This Combo To Go Infinite Before? When Jhoira was first spoiled, I had high hopes that she would captain a great Artifact based Aetherflux Reservoir deck in Standard, alas she just didn't really have enough cards to support her and a storm deck based around her in Standard. When it comes to winning a game of EDH, there are an infinite number of ways to do it. Auriok Salvagers This combo hasn’t seen too much play in Legacy for a long time, since it’s very easily hated out and there are just better ways of making infinite mana. Among the possible artifacts you can return are the Bomb/Keg. The problem is Karn isn't very good at stopping other people from doing their thing, so if you aren't the quickest on the draw, you can lose. [[Isochron Scepter]] + [[Dramatic Reversal]] + artifact mana win immediately with either [[Oona, Queen of the Fae]] or [[Circu]] as your commander. Viridian Joiner + Umbral Mantle = Infinite. So with Jhoira, you can tap all your mana rocks such as Mana Vault, play an Artifact to draw a card and untap all those beautiful mana rocks of yours. Lattice is fun with Karn by itself too and let's not forget the infinite combo of Karn + Voltaic Construct + any artifact that produces three or more mana (Mana Vault, Gilded Lotus etc. These combos all made the old Food Chain Prossh combo deck obsolete, because these combos were more efficent and more reliable for a long game, which Prossh was pushed into being a midrange strategy because it was never a fast enough combo deck in paris mulligan EDH. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. Infinite mana combos are an easy solution to a lack of mana. My playgroup got mad at me for not running wincons I play Marchesa Hatebears. The Cannon revolved around getting out a Doubling Cube, Voltaic Key, and Rings of Brighthearth. key support cards for protecting acrum and giving him haste: Lightning Greaves Swiftfoot Boots Thousand-Year Elixir, which also untaps. A fun EDH artifact deck. The deck utilizes the best card draw in EDH, along with many UWB and some colorless tutors, giving the deck consistency and resiliency. Then you needed to dump 10 mana into the combo for it to ‘go infinite’, which in turn was used create a silly number of replicated Pyromatics. Oona, Circu, and Dralnu are generally better for UB combo. EDH Recommendations and strategy content for Magic: the Gathering Commander. netdecking with the stars. [ [Isochron scepter]] with [ [dramatic reversal]] is also good. The main win con is Basalt Monolith + Rings of Brighthearth to get infinite mana. ONLY infinite combos, nothing else. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). Basalt Monolith + Rings of Brighthearth = infinite colorless mana that can become any color with the lattice. Hell`s Caretaker + Reassembling Skeleton on grave = Good synergy for reanimation (combine this with infinite mana then you have infinite reanimation on you upkeep) 1e. Activating its destruction effect will place the bomb in the graveyard before the ability resolves. These combos all made the old Food Chain Prossh combo deck obsolete, because these combos were more efficent and more reliable for a long game, which Prossh was pushed into being a midrange strategy because it was never a fast enough combo deck in paris mulligan EDH. Tap infinite creatures, gain infinite life, draw infinite cards. You will not find Hanna tapped and attacking, but she may occasionally be used as a chump blocker. I can't math. The combo is fairly easy to work out. This one works with Auriok Salvagers, which allows you to return Lion's Eye Diamond from your graveyard. it Edh Combos. Control, Card Draw, and Tutoring helps you get there, since you have to get your combo pieces and survive along the way. The deck takes advantage of the best artifact based combinations. Let’s go ahead and throw in a full win condition and infinite mana combo, just to keep people on their toes when it comes to hippo hugs. Also one last thing, infinite mana can make previously harmless cards kill spells. Among the possible artifacts you can return are the Bomb/Keg. also because of the stations the scuptors go better then the altar as they will offer more benefit in the long run. Competitive Edh Staples. Ley Weaver is just another version of the old Urza's Saga Argothian Elder, and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of infinite mana combos. netdecking with the stars. Main idea of this deck is PUZZLE PIECES and infinite combos. Lion's Eye Diamond and Auriok Salvagers Lion's Eye Diamond is a well-known artifact for infinite combos and there are multiple ways to use it, but I'll stick to just one. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. Breya Turn 2 Win EDH Mr_EDH on Sep/01/19: explain to me herzog on May/01/19: 1 comment : Are u sure about attacking? Punyragequitter on May/03/19: 2 comments : Master of Cruel First Turns Magnermagnermag on Apr/02/19: Cat clean up herzog on Nov/11/18: 1 comment : Leonin Relic-Warder Infinite Damage Spirits on May/23/18: Leonin Relic-Warder. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun's Zenith. Boros Reckoner: Amazing how Spitemare costing one less and having the option of being quick in a punch up makes for such a super-powerful card! The combo was used in some pro UWR decks, so this will be nothing new to most of you. It’s only removal and stax pieces. When submitting a combo do not use the [[Grand Architect + Pili-Pala]]. After the ability resolves, Glissa will trigger for however many creatures you killed. See full list on magic. And then I realised I had become that which I rally against. View Combos. ONLY infinite combos, nothing else. Infinite mana combos are an easy solution to a lack of mana. My playgroup got mad at me for not running a way to win, so I'm looking for 2-card infinite combos in mardu color identity that outright win the game and fit a reasonable budget, so I can say I run a wincon (in a deck with no tutors). My playgroup got mad at me for not running wincons I play Marchesa Hatebears. The deck takes advantage of the best artifact based combinations. EDH Recommendations and strategy content for Magic: the Gathering Commander. Control, Card Draw, and Tutoring helps you get there, since you have to get your combo pieces and survive along the way. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. Infinite mana combos are an easy solution to a lack of mana. [[Isochron Scepter]] + [[Dramatic Reversal]] + artifact mana win immediately with either [[Oona, Queen of the Fae]] or [[Circu]] as your commander. A fun EDH artifact deck. Fauna Shaman + 1b = Infinite Survival of the fittest 2. The root of many degenerative combos. I was thinking about running Grand Architect anyway because it's a good card in a mono-U artifact deck, but I don't really have. Then add Sensei's Divining Top for infinite card draw. or Voltaic Key and Staff of Nin for infinite damage (The win condition). The Cannon revolved around getting out a Doubling Cube, Voltaic Key, and Rings of Brighthearth. See full list on magic. Then you needed to dump 10 mana into the combo for it to ‘go infinite’, which in turn was used create a silly number of replicated Pyromatics. Also one last thing, infinite mana can make previously harmless cards kill spells. The combo is fairly easy to work out. It can be 21 points of general damage doled out one victim at a time. If you have loyal friends even though with this deck you will be hated then amazing for you, cherish them because I have 8-10 Infinite combos crafted into this deck. (77 cards, 77 distinct) - Volcanic Island, Wheel of Fortune, Tundra, Plateau, Time Spiral, Intuition, Memory Jar. Hell`s Caretaker + Reassembling Skeleton on grave = Good synergy for reanimation (combine this with infinite mana then you have infinite reanimation on you upkeep) 1e. Ratchet Bomb / Powder Keg are THE self-sustaining combos with Glissa. ONLY infinite combos, nothing else. Among the possible artifacts you can return are the Bomb/Keg. key support cards for protecting acrum and giving him haste: Lightning Greaves Swiftfoot Boots Thousand-Year Elixir, which also untaps. EDH Recommendations and strategy content for Magic: the Gathering Commander. Everyone knows the classic infinite colorless mana combo in EDH… Tap Basalt Monolith for 3, pay 2 additional to untap and copy the untap with Rings of Brighthearth, in response to the second untap, tap Basalt, it untaps. I built and rebuilt the deck on paper, crafting out some nifty combos and tricks. It can be 21 points of general damage doled out one victim at a time. And nothing short of Wrath of God-like effects can stop it. Staff is a very poorly designed card when it comes to EDH. Infinite mana combos are an easy solution to a lack of mana. Almost every combo in this deck will involve some combination of Krark-Clan Ironworks and a mass recursion spell (Scrap Mastery, Open The Vaults, Second Sunrise, Faith’s Reward), mostly because if you have any number of artifacts with a beneficial effect you can often win off of the 20-infinite mana that you generate. Tap infinite creatures, gain infinite life, draw infinite cards. it Edh Combos. EDH Recommendations and strategy content for Magic: the Gathering Commander. Also, I lied. #3 Sharuum the Hegemon: Artifact Combo/Control deck. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. Minamo, School at Water's Edge and Unwinding Clock and Voltaic Key can all untap acrum. So with Jhoira, you can tap all your mana rocks such as Mana Vault, play an Artifact to draw a card and untap all those beautiful mana rocks of yours. Actually, you can add Altar of the Brood to any of the infinite flicker/infinite creatures entering the battlefield combos to infinitely mill as well. [[Isochron Scepter]] + [[Dramatic Reversal]] + artifact mana win immediately with either [[Oona, Queen of the Fae]] or [[Circu]] as your commander. or Voltaic Key and Staff of Nin for infinite damage (The win condition). The combo is fairly easy to work out. The main win con is Basalt Monolith + Rings of Brighthearth to get infinite mana. And then I realised I had become that which I rally against. Among the possible artifacts you can return are the Bomb/Keg. Infinite combo. It is still very much a known entity though, and in Vintage Auriok Salvagers is a kill-on-sight threat. Activating its destruction effect will place the bomb in the graveyard before the ability resolves. Welcome to the list of all infinite combos. Ghave Of The Infinite, EDH Deck Tech Who Has Used This Combo To Go Infinite Before? When Jhoira was first spoiled, I had high hopes that she would captain a great Artifact based Aetherflux Reservoir deck in Standard, alas she just didn't really have enough cards to support her and a storm deck based around her in Standard. Then you needed to dump 10 mana into the combo for it to 'go infinite', which in turn was used create a silly number of replicated Pyromatics. Viridian Joiner + Umbral Mantle = Infinite. Oona, Circu, and Dralnu are generally better for UB combo. Oh yeah, and we can kill everyone with any of the creature based combos using either Purphoros, God of the Forge or Impact Tremors. The deck utilizes the best card draw in EDH, along with many UWB and some colorless tutors, giving the deck consistency and resiliency. The deck has tons of infinite combos with 3 or fewer cards (or include Commander for the 4th). Hanna, Ship’s Navigator EDH Primer Why Hanna, Ship’s Navigator? Although this EDH deck is centered around Iron Maiden and Blue/White Pillow Fort and Combo, Hanna is the most important part of our deck. And nothing short of Wrath of God-like effects can stop it. net/mtg-decks/progenitus-artifact-co. When it comes to winning a game of EDH, there are an infinite number of ways to do it. The Cannon revolved around getting out a Doubling Cube, Voltaic Key, and Rings of Brighthearth. Ley Weaver is just another version of the old Urza's Saga Argothian Elder, and with this much time under their belt, Wizards of the Coast is well aware that these abilities can lead to all sorts of infinite mana combos. I can't math. My playgroup got mad at me for not running a way to win, so I’m looking for 2-card infinite combos in mardu color identity that outright win the game and fit a reasonable budget, so I can say I run a wincon (in a deck with no tutors). Nihil Spellbomb will give us another way to combat graveyard decks. This list is new (2/11/2017) and needs expansion! please comment with any infinite combos you know of that are not listed. Infinite mana combos are an easy solution to a lack of mana. I want to make a Memnarch deck where the wincon is to get infinite mana and steal all of everyone's stuff, but I don't want to run any combo pieces that are only good in one combo/are useless without the other half. EDH Recommendations and strategy content for Magic: the Gathering Commander. So with Jhoira, you can tap all your mana rocks such as Mana Vault, play an Artifact to draw a card and untap all those beautiful mana rocks of yours. #3 Sharuum the Hegemon: Artifact Combo/Control deck. Basalt Monolith + Rings of Brighthearth = infinite colorless mana that can become any color with the lattice. Activating its destruction effect will place the bomb in the graveyard before the ability resolves. In some decks, infinite mana combos are their best win condition, thanks to cards like Exsanguinate and Blue Sun's Zenith. Also, I lied. Then add Sensei's Divining Top for infinite card draw. The Cannon revolved around getting out a Doubling Cube, Voltaic Key, and Rings of Brighthearth. Also one last thing, infinite mana can make previously harmless cards kill spells. BIG FIZZ MTG This is one of the favorite EDH decks in my playgroups. Deck : http://tappedout. [ [Isochron scepter]] with [ [dramatic reversal]] is also good. Then you needed to dump 10 mana into the combo for it to ‘go infinite’, which in turn was used create a silly number of replicated Pyromatics. Fauna Shaman + 1b = Infinite Survival of the fittest 2. Then at a later time, Meren was printed and slowly overtook Teneb and Prossh. I'm not a huge fan of Phenax. I built and rebuilt the deck on paper, crafting out some nifty combos and tricks.